components

Undocumented in source.

Modules

assets
module components.assets

Defines the static Assets class, a static class which manages all textures, meshes, etc...

camera
module components.camera

Defines the Camera class, which controls the view matrix for the world.

component
module components.component

Defines the Component abstract class, which is the base for all components.

lights
module components.lights
Undocumented in source.
material
module components.material
Undocumented in source.
mesh
module components.mesh

Defines the Mesh class, which controls all meshes loaded into the world.

Public Imports

components.component
public import components.component;
components.assets
public import components.assets;
components.material
public import components.material;
components.mesh
public import components.mesh;
components.camera
public import components.camera;
components.lights
public import components.lights;

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