dash ~master (2014-11-19T20:54:00Z)
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OpenGL.endDraw
dash
graphics
adapters
gl
OpenGL
Currently the entire rendering pass for the active Scene. TODO: Refactor the name
class
OpenGL
override
void
endDraw
(
)
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dash
graphics
adapters
gl
OpenGL
functions
endDraw
getDepthAtScreenPoint
getObjectIDAtScreenPoint
initializeDeferredRendering
resizeDefferedRenderBuffer
Currently the entire rendering pass for the active Scene. TODO: Refactor the name