Defines InputSystem and State, which are used for defining an input device (keyboard, mouse, gamepad, etc.)
The type each axis is stored as.
The type each button is stored as.
Defines a system of inputs, buttons, axes or both.
Represents the state of an input method (ie. keyboard, gamepad, etc.).
See Source File
Defines InputSystem and State, which are used for defining an input device (keyboard, mouse, gamepad, etc.)