1 /***********************************************************************\
2 *                                oleacc.d                               *
3 *                                                                       *
4 *                       Windows API header module                       *
5 *                                                                       *
6 *                 Translated from MinGW Windows headers                 *
7 *                                                                       *
8 *                       Placed into public domain                       *
9 \***********************************************************************/
10 module win32.oleacc;
11 pragma(lib, "oleacc.lib");
12 
13 private import win32.basetyps, win32.oaidl, win32.unknwn, win32.wtypes,
14   win32.windef;
15 
16 enum {
17 	DISPID_ACC_PARENT           = -5000,
18 	DISPID_ACC_CHILDCOUNT       = -5001,
19 	DISPID_ACC_CHILD            = -5002,
20 	DISPID_ACC_NAME             = -5003,
21 	DISPID_ACC_VALUE            = -5004,
22 	DISPID_ACC_DESCRIPTION      = -5005,
23 	DISPID_ACC_ROLE             = -5006,
24 	DISPID_ACC_STATE            = -5007,
25 	DISPID_ACC_HELP             = -5008,
26 	DISPID_ACC_HELPTOPIC        = -5009,
27 	DISPID_ACC_KEYBOARDSHORTCUT = -5010,
28 	DISPID_ACC_FOCUS            = -5011,
29 	DISPID_ACC_SELECTION        = -5012,
30 	DISPID_ACC_DEFAULTACTION    = -5013,
31 	DISPID_ACC_SELECT           = -5014,
32 	DISPID_ACC_LOCATION         = -5015,
33 	DISPID_ACC_NAVIGATE         = -5016,
34 	DISPID_ACC_HITTEST          = -5017,
35 	DISPID_ACC_DODEFAULTACTION  = -5018
36 }
37 
38 enum {
39 	NAVDIR_UP = 1,
40 	NAVDIR_DOWN,
41 	NAVDIR_LEFT,
42 	NAVDIR_RIGHT,
43 	NAVDIR_NEXT,
44 	NAVDIR_PREVIOUS,
45 	NAVDIR_FIRSTCHILD,
46 	NAVDIR_LASTCHILD // = 8
47 }
48 
49 enum {
50 	ROLE_SYSTEM_TITLEBAR = 1,
51 	ROLE_SYSTEM_MENUBAR,
52 	ROLE_SYSTEM_SCROLLBAR,
53 	ROLE_SYSTEM_GRIP,
54 	ROLE_SYSTEM_SOUND,
55 	ROLE_SYSTEM_CURSOR,
56 	ROLE_SYSTEM_CARET,
57 	ROLE_SYSTEM_ALERT,
58 	ROLE_SYSTEM_WINDOW,
59 	ROLE_SYSTEM_CLIENT,
60 	ROLE_SYSTEM_MENUPOPUP,
61 	ROLE_SYSTEM_MENUITEM,
62 	ROLE_SYSTEM_TOOLTIP,
63 	ROLE_SYSTEM_APPLICATION,
64 	ROLE_SYSTEM_DOCUMENT,
65 	ROLE_SYSTEM_PANE,
66 	ROLE_SYSTEM_CHART,
67 	ROLE_SYSTEM_DIALOG,
68 	ROLE_SYSTEM_BORDER,
69 	ROLE_SYSTEM_GROUPING,
70 	ROLE_SYSTEM_SEPARATOR,
71 	ROLE_SYSTEM_TOOLBAR,
72 	ROLE_SYSTEM_STATUSBAR,
73 	ROLE_SYSTEM_TABLE,
74 	ROLE_SYSTEM_COLUMNHEADER,
75 	ROLE_SYSTEM_ROWHEADER,
76 	ROLE_SYSTEM_COLUMN,
77 	ROLE_SYSTEM_ROW,
78 	ROLE_SYSTEM_CELL,
79 	ROLE_SYSTEM_LINK,
80 	ROLE_SYSTEM_HELPBALLOON,
81 	ROLE_SYSTEM_CHARACTER,
82 	ROLE_SYSTEM_LIST,
83 	ROLE_SYSTEM_LISTITEM,
84 	ROLE_SYSTEM_OUTLINE,
85 	ROLE_SYSTEM_OUTLINEITEM,
86 	ROLE_SYSTEM_PAGETAB,
87 	ROLE_SYSTEM_PROPERTYPAGE,
88 	ROLE_SYSTEM_INDICATOR,
89 	ROLE_SYSTEM_GRAPHIC,
90 	ROLE_SYSTEM_STATICTEXT,
91 	ROLE_SYSTEM_TEXT,
92 	ROLE_SYSTEM_PUSHBUTTON,
93 	ROLE_SYSTEM_CHECKBUTTON,
94 	ROLE_SYSTEM_RADIOBUTTON,
95 	ROLE_SYSTEM_COMBOBOX,
96 	ROLE_SYSTEM_DROPLIST,
97 	ROLE_SYSTEM_PROGRESSBAR,
98 	ROLE_SYSTEM_DIAL,
99 	ROLE_SYSTEM_HOTKEYFIELD,
100 	ROLE_SYSTEM_SLIDER,
101 	ROLE_SYSTEM_SPINBUTTON,
102 	ROLE_SYSTEM_DIAGRAM,
103 	ROLE_SYSTEM_ANIMATION,
104 	ROLE_SYSTEM_EQUATION,
105 	ROLE_SYSTEM_BUTTONDROPDOWN,
106 	ROLE_SYSTEM_BUTTONMENU,
107 	ROLE_SYSTEM_BUTTONDROPDOWNGRID,
108 	ROLE_SYSTEM_WHITESPACE,
109 	ROLE_SYSTEM_PAGETABLIST,
110 	ROLE_SYSTEM_CLOCK // = 61
111 }
112 
113 enum {
114 	STATE_SYSTEM_UNAVAILABLE     = 0x00000001,
115 	STATE_SYSTEM_SELECTED        = 0x00000002,
116 	STATE_SYSTEM_FOCUSED         = 0x00000004,
117 	STATE_SYSTEM_PRESSED         = 0x00000008,
118 	STATE_SYSTEM_CHECKED         = 0x00000010,
119 	STATE_SYSTEM_MIXED           = 0x00000020,
120 	STATE_SYSTEM_READONLY        = 0x00000040,
121 	STATE_SYSTEM_HOTTRACKED      = 0x00000080,
122 	STATE_SYSTEM_DEFAULT         = 0x00000100,
123 	STATE_SYSTEM_EXPANDED        = 0x00000200,
124 	STATE_SYSTEM_COLLAPSED       = 0x00000400,
125 	STATE_SYSTEM_BUSY            = 0x00000800,
126 	STATE_SYSTEM_FLOATING        = 0x00001000,
127 	STATE_SYSTEM_MARQUEED        = 0x00002000,
128 	STATE_SYSTEM_ANIMATED        = 0x00004000,
129 	STATE_SYSTEM_INVISIBLE       = 0x00008000,
130 	STATE_SYSTEM_OFFSCREEN       = 0x00010000,
131 	STATE_SYSTEM_SIZEABLE        = 0x00020000,
132 	STATE_SYSTEM_MOVEABLE        = 0x00040000,
133 	STATE_SYSTEM_SELFVOICING     = 0x00080000,
134 	STATE_SYSTEM_FOCUSABLE       = 0x00100000,
135 	STATE_SYSTEM_SELECTABLE      = 0x00200000,
136 	STATE_SYSTEM_LINKED          = 0x00400000,
137 	STATE_SYSTEM_TRAVERSED       = 0x00800000,
138 	STATE_SYSTEM_MULTISELECTABLE = 0x01000000,
139 	STATE_SYSTEM_EXTSELECTABLE   = 0x02000000,
140 	STATE_SYSTEM_ALERT_LOW       = 0x04000000,
141 	STATE_SYSTEM_ALERT_MEDIUM    = 0x08000000,
142 	STATE_SYSTEM_ALERT_HIGH      = 0x10000000,
143 	STATE_SYSTEM_VALID           = 0x1fffffff
144 }
145 
146 enum SELFLAG
147 {
148 	SELFLAG_NONE            = 0,
149 	SELFLAG_TAKEFOCUS       = 1,
150 	SELFLAG_TAKESELECTION   = 2,
151 	SELFLAG_EXTENDSELECTION = 4,
152 	SELFLAG_ADDSELECTION    = 8,
153 	SELFLAG_REMOVESELECTION = 16
154 }
155 
156 const SELFLAG_VALID = 0x0000001F;
157 
158 
159 interface IAccessible : IDispatch {
160 	HRESULT get_accParent(IDispatch**);
161 	HRESULT get_accChildCount(int*);
162 	HRESULT get_accChild(VARIANT, IDispatch **);
163 	HRESULT get_accName(VARIANT, BSTR*);
164 	HRESULT get_accValue(VARIANT, BSTR*);
165 	HRESULT get_accDescription(VARIANT, BSTR*);
166 	HRESULT get_accRole(VARIANT, VARIANT*);
167 	HRESULT get_accState(VARIANT, VARIANT*);
168 	HRESULT get_accHelp(VARIANT, BSTR*);
169 	HRESULT get_accHelpTopic(BSTR*, VARIANT, int*);
170 	HRESULT get_accKeyboardShortcut(VARIANT, BSTR*);
171 	HRESULT get_accFocus(VARIANT*);
172 	HRESULT get_accSelection(VARIANT*);
173 	HRESULT get_accDefaultAction(VARIANT, BSTR*);
174 
175 	HRESULT accSelect(int, VARIANT);
176 	HRESULT accLocation(int*, int*, int*, int*, VARIANT);
177 	HRESULT accNavigate(int, VARIANT, VARIANT*);
178 	HRESULT accHitTest(int, int, VARIANT*);
179 	HRESULT accDoDefaultAction(VARIANT);
180 
181 	HRESULT put_accName(VARIANT, BSTR);
182 	HRESULT put_accValue(VARIANT, BSTR);
183 }
184 
185 alias IAccessible* LPACCESSIBLE;
186 
187 extern (Windows) {
188 	HRESULT AccessibleChildren(IAccessible*, LONG, LONG, VARIANT*, LONG*);
189 	HRESULT AccessibleObjectFromEvent(HWND, DWORD, DWORD, IAccessible*, VARIANT*);
190 	HRESULT AccessibleObjectFromPoint(POINT, IAccessible**, VARIANT*);
191 	HRESULT AccessibleObjectFromWindow(HWND, DWORD, REFIID, void**);
192 	HRESULT CreateStdAccessibleObject(HWND, LONG, REFIID, void**);
193 	HRESULT CreateStdAccessibleProxyA(HWND, LPCSTR, LONG, REFIID, void**);
194 	HRESULT CreateStdAccessibleProxyW(HWND, LPCWSTR, LONG, REFIID, void**);
195 
196 	void GetOleaccVersionInfo(DWORD*, DWORD*);
197 	UINT GetRoleTextA(DWORD, LPSTR, UINT);
198 	UINT GetRoleTextW(DWORD, LPWSTR, UINT);
199 	UINT GetStateTextA(DWORD, LPSTR, UINT);
200 	UINT GetStateTextW(DWORD, LPWSTR, UINT);
201 	LRESULT LresultFromObject(REFIID, WPARAM, LPUNKNOWN);
202 	HRESULT ObjectFromLresult(LRESULT, REFIID, WPARAM, void**);
203 	HRESULT WindowFromAccessibleObject(IAccessible*, HWND*);
204 }
205 
206 version(Unicode) {
207 	alias CreateStdAccessibleProxyW CreateStdAccessibleProxy;
208 	alias GetRoleTextW GetRoleText;
209 	alias GetStateTextW GetStateText;
210 } else {
211 	alias CreateStdAccessibleProxyA CreateStdAccessibleProxy;
212 	alias GetRoleTextA GetRoleText;
213 	alias GetStateTextA GetStateText;
214 }