1 /***********************************************************************\ 2 * wincon.d * 3 * * 4 * Windows API header module * 5 * * 6 * Translated from MinGW Windows headers * 7 * * 8 * Placed into public domain * 9 \***********************************************************************/ 10 module win32.wincon; 11 pragma(lib, "kernel32.lib"); 12 13 private import win32.w32api, win32.windef; 14 15 // FIXME: clean up Windows version support 16 17 enum { 18 FOREGROUND_BLUE = 1, 19 FOREGROUND_GREEN = 2, 20 FOREGROUND_RED = 4, 21 FOREGROUND_INTENSITY = 8, 22 BACKGROUND_BLUE = 16, 23 BACKGROUND_GREEN = 32, 24 BACKGROUND_RED = 64, 25 BACKGROUND_INTENSITY = 128 26 } 27 28 static if (_WIN32_WINNT >= 0x0501) { 29 enum { 30 CONSOLE_FULLSCREEN_MODE = 1, 31 CONSOLE_WINDOWED_MODE = 0 32 } 33 } 34 35 enum { 36 CTRL_C_EVENT = 0, 37 CTRL_BREAK_EVENT = 1, 38 CTRL_CLOSE_EVENT = 2, 39 CTRL_LOGOFF_EVENT = 5, 40 CTRL_SHUTDOWN_EVENT = 6 41 } 42 43 enum { 44 ENABLE_PROCESSED_INPUT = 1, 45 ENABLE_LINE_INPUT = 2, 46 ENABLE_ECHO_INPUT = 4, 47 ENABLE_WINDOW_INPUT = 8, 48 ENABLE_MOUSE_INPUT = 16 49 } 50 51 enum { 52 ENABLE_PROCESSED_OUTPUT = 1, 53 ENABLE_WRAP_AT_EOL_OUTPUT = 2 54 } 55 56 enum { 57 KEY_EVENT = 1, 58 MOUSE_EVENT = 2, 59 WINDOW_BUFFER_SIZE_EVENT = 4, 60 MENU_EVENT = 8, 61 FOCUS_EVENT = 16 62 } 63 enum { 64 RIGHT_ALT_PRESSED = 1, 65 LEFT_ALT_PRESSED = 2, 66 RIGHT_CTRL_PRESSED = 4, 67 LEFT_CTRL_PRESSED = 8, 68 SHIFT_PRESSED = 16, 69 NUMLOCK_ON = 32, 70 SCROLLLOCK_ON = 64, 71 CAPSLOCK_ON = 128, 72 ENHANCED_KEY = 256 73 } 74 enum { 75 FROM_LEFT_1ST_BUTTON_PRESSED = 1, 76 RIGHTMOST_BUTTON_PRESSED = 2, 77 FROM_LEFT_2ND_BUTTON_PRESSED = 4, 78 FROM_LEFT_3RD_BUTTON_PRESSED = 8, 79 FROM_LEFT_4TH_BUTTON_PRESSED = 16 80 } 81 82 enum { 83 MOUSE_MOVED = 1, 84 DOUBLE_CLICK = 2, 85 MOUSE_WHEELED = 4 86 } 87 88 struct CHAR_INFO { 89 union _Char { 90 WCHAR UnicodeChar; 91 CHAR AsciiChar; 92 } 93 _Char Char; 94 WORD Attributes; 95 } 96 alias CHAR_INFO* PCHAR_INFO; 97 98 struct SMALL_RECT { 99 SHORT Left; 100 SHORT Top; 101 SHORT Right; 102 SHORT Bottom; 103 } 104 alias SMALL_RECT* PSMALL_RECT; 105 106 struct CONSOLE_CURSOR_INFO { 107 DWORD dwSize; 108 BOOL bVisible; 109 } 110 alias CONSOLE_CURSOR_INFO* PCONSOLE_CURSOR_INFO; 111 112 struct COORD { 113 SHORT X; 114 SHORT Y; 115 } 116 alias COORD* PCOORD; 117 118 struct CONSOLE_FONT_INFO { 119 DWORD nFont; 120 COORD dwFontSize; 121 } 122 alias CONSOLE_FONT_INFO* PCONSOLE_FONT_INFO; 123 124 struct CONSOLE_SCREEN_BUFFER_INFO { 125 COORD dwSize; 126 COORD dwCursorPosition; 127 WORD wAttributes; 128 SMALL_RECT srWindow; 129 COORD dwMaximumWindowSize; 130 } 131 alias CONSOLE_SCREEN_BUFFER_INFO* PCONSOLE_SCREEN_BUFFER_INFO; 132 133 alias BOOL function(DWORD) PHANDLER_ROUTINE; 134 135 struct KEY_EVENT_RECORD { 136 BOOL bKeyDown; 137 WORD wRepeatCount; 138 WORD wVirtualKeyCode; 139 WORD wVirtualScanCode; 140 union _uChar { 141 WCHAR UnicodeChar; 142 CHAR AsciiChar; 143 } 144 _uChar uChar; 145 DWORD dwControlKeyState; 146 } 147 148 struct MOUSE_EVENT_RECORD { 149 COORD dwMousePosition; 150 DWORD dwButtonState; 151 DWORD dwControlKeyState; 152 DWORD dwEventFlags; 153 } 154 155 struct WINDOW_BUFFER_SIZE_RECORD { 156 COORD dwSize; 157 } 158 159 struct MENU_EVENT_RECORD { 160 UINT dwCommandId; 161 } 162 alias MENU_EVENT_RECORD* PMENU_EVENT_RECORD; 163 164 struct FOCUS_EVENT_RECORD { 165 BOOL bSetFocus; 166 } 167 168 struct INPUT_RECORD { 169 WORD EventType; 170 union _Event { 171 KEY_EVENT_RECORD KeyEvent; 172 MOUSE_EVENT_RECORD MouseEvent; 173 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent; 174 MENU_EVENT_RECORD MenuEvent; 175 FOCUS_EVENT_RECORD FocusEvent; 176 } 177 _Event Event; 178 } 179 alias INPUT_RECORD* PINPUT_RECORD; 180 181 extern (Windows): 182 183 BOOL AllocConsole(); 184 HANDLE CreateConsoleScreenBuffer(DWORD, DWORD, SECURITY_ATTRIBUTES*, DWORD, LPVOID); 185 BOOL FillConsoleOutputAttribute(HANDLE, WORD, DWORD, COORD, PDWORD); 186 BOOL FillConsoleOutputCharacterA(HANDLE, CHAR, DWORD, COORD, PDWORD); 187 BOOL FillConsoleOutputCharacterW(HANDLE, WCHAR, DWORD, COORD, PDWORD); 188 BOOL FlushConsoleInputBuffer(HANDLE); 189 BOOL FreeConsole(); 190 BOOL GenerateConsoleCtrlEvent(DWORD, DWORD); 191 UINT GetConsoleCP(); 192 BOOL GetConsoleCursorInfo(HANDLE, PCONSOLE_CURSOR_INFO); 193 BOOL GetConsoleMode(HANDLE,PDWORD); 194 UINT GetConsoleOutputCP(); 195 BOOL GetConsoleScreenBufferInfo(HANDLE, PCONSOLE_SCREEN_BUFFER_INFO); 196 DWORD GetConsoleTitleA(LPSTR, DWORD); 197 DWORD GetConsoleTitleW(LPWSTR, DWORD); 198 COORD GetLargestConsoleWindowSize(HANDLE); 199 BOOL GetNumberOfConsoleInputEvents(HANDLE, PDWORD); 200 BOOL GetNumberOfConsoleMouseButtons(PDWORD); 201 BOOL PeekConsoleInputA(HANDLE, PINPUT_RECORD, DWORD, PDWORD); 202 BOOL PeekConsoleInputW(HANDLE, PINPUT_RECORD, DWORD, PDWORD); 203 BOOL ReadConsoleA(HANDLE, PVOID, DWORD, PDWORD, PVOID); 204 BOOL ReadConsoleW(HANDLE, PVOID, DWORD, PDWORD, PVOID); 205 BOOL ReadConsoleInputA(HANDLE, PINPUT_RECORD, DWORD, PDWORD); 206 BOOL ReadConsoleInputW(HANDLE, PINPUT_RECORD, DWORD, PDWORD); 207 BOOL ReadConsoleOutputAttribute(HANDLE, LPWORD, DWORD, COORD, LPDWORD); 208 BOOL ReadConsoleOutputCharacterA(HANDLE, LPSTR, DWORD, COORD, PDWORD); 209 BOOL ReadConsoleOutputCharacterW(HANDLE, LPWSTR, DWORD, COORD, PDWORD); 210 BOOL ReadConsoleOutputA(HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT); 211 BOOL ReadConsoleOutputW(HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT); 212 BOOL ScrollConsoleScreenBufferA(HANDLE, CPtr!(SMALL_RECT), CPtr!(SMALL_RECT), COORD, CPtr!(CHAR_INFO)); 213 BOOL ScrollConsoleScreenBufferW(HANDLE, CPtr!(SMALL_RECT), CPtr!(SMALL_RECT), COORD, CPtr!(CHAR_INFO)); 214 BOOL SetConsoleActiveScreenBuffer(HANDLE); 215 BOOL SetConsoleCP(UINT); 216 BOOL SetConsoleCtrlHandler(PHANDLER_ROUTINE, BOOL); 217 BOOL SetConsoleCursorInfo(HANDLE, CPtr!(CONSOLE_CURSOR_INFO)); 218 BOOL SetConsoleCursorPosition(HANDLE, COORD); 219 220 221 static if (_WIN32_WINNT >= 0x0500) { 222 BOOL GetConsoleDisplayMode(LPDWORD); 223 HWND GetConsoleWindow(); 224 } 225 226 static if (_WIN32_WINNT >= 0x0501) { 227 BOOL AttachConsole(DWORD); 228 BOOL SetConsoleDisplayMode(HANDLE, DWORD, PCOORD); 229 const DWORD ATTACH_PARENT_PROCESS = cast(DWORD)-1; 230 } 231 232 BOOL SetConsoleMode(HANDLE, DWORD); 233 BOOL SetConsoleOutputCP(UINT); 234 BOOL SetConsoleScreenBufferSize(HANDLE, COORD); 235 BOOL SetConsoleTextAttribute(HANDLE, WORD); 236 BOOL SetConsoleTitleA(LPCSTR); 237 BOOL SetConsoleTitleW(LPCWSTR); 238 BOOL SetConsoleWindowInfo(HANDLE, BOOL, CPtr!(SMALL_RECT)); 239 BOOL WriteConsoleA(HANDLE, PCVOID, DWORD, PDWORD, PVOID); 240 BOOL WriteConsoleW(HANDLE, PCVOID, DWORD, PDWORD, PVOID); 241 BOOL WriteConsoleInputA(HANDLE, CPtr!(INPUT_RECORD), DWORD, PDWORD); 242 BOOL WriteConsoleInputW(HANDLE, CPtr!(INPUT_RECORD), DWORD, PDWORD); 243 BOOL WriteConsoleOutputA(HANDLE, CPtr!(CHAR_INFO), COORD, COORD, PSMALL_RECT); 244 BOOL WriteConsoleOutputW(HANDLE, CPtr!(CHAR_INFO), COORD, COORD, PSMALL_RECT); 245 BOOL WriteConsoleOutputAttribute(HANDLE, CPtr!(WORD), DWORD, COORD, PDWORD); 246 BOOL WriteConsoleOutputCharacterA(HANDLE, LPCSTR, DWORD, COORD, PDWORD); 247 BOOL WriteConsoleOutputCharacterW(HANDLE, LPCWSTR, DWORD, COORD, PDWORD); 248 249 version (Unicode) { 250 alias FillConsoleOutputCharacterW FillConsoleOutputCharacter; 251 alias GetConsoleTitleW GetConsoleTitle; 252 alias PeekConsoleInputW PeekConsoleInput; 253 alias ReadConsoleW ReadConsole; 254 alias ReadConsoleInputW ReadConsoleInput; 255 alias ReadConsoleOutputW ReadConsoleOutput; 256 alias ReadConsoleOutputCharacterW ReadConsoleOutputCharacter; 257 alias ScrollConsoleScreenBufferW ScrollConsoleScreenBuffer; 258 alias SetConsoleTitleW SetConsoleTitle; 259 alias WriteConsoleW WriteConsole; 260 alias WriteConsoleInputW WriteConsoleInput; 261 alias WriteConsoleOutputW WriteConsoleOutput; 262 alias WriteConsoleOutputCharacterW WriteConsoleOutputCharacter; 263 } else { 264 alias FillConsoleOutputCharacterA FillConsoleOutputCharacter; 265 alias GetConsoleTitleA GetConsoleTitle; 266 alias PeekConsoleInputA PeekConsoleInput; 267 alias ReadConsoleA ReadConsole; 268 alias ReadConsoleInputA ReadConsoleInput; 269 alias ReadConsoleOutputA ReadConsoleOutput; 270 alias ReadConsoleOutputCharacterA ReadConsoleOutputCharacter; 271 alias ScrollConsoleScreenBufferA ScrollConsoleScreenBuffer; 272 alias SetConsoleTitleA SetConsoleTitle; 273 alias WriteConsoleA WriteConsole; 274 alias WriteConsoleInputA WriteConsoleInput; 275 alias WriteConsoleOutputA WriteConsoleOutput; 276 alias WriteConsoleOutputCharacterA WriteConsoleOutputCharacter; 277 }