dash ~master (2014-11-19T20:54:00Z)
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TextureAsset
dash
components
material
TODO
class
TextureAsset : Asset {
uint
_width
;
uint
_height
;
uint
_glID
;
this
(
ubyte
*
buffer
,
Resource
filePath
)
;
void
updateBuffer
(
const
ubyte
*
buffer
)
;
this
(
Resource
filePath
)
;
void
refresh
()
;
void
shutdown
()
;
}
Constructors
this
this
(
ubyte
*
buffer
,
Resource
filePath
)
TODO
this
this
(
Resource
filePath
)
TODO
Members
Functions
refresh
void
refresh
()
Refresh the asset.
shutdown
void
shutdown
()
TODO
updateBuffer
void
updateBuffer
(
const
ubyte
*
buffer
)
TODO
Meta
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See Implementation
dash
components
material
classes
Material
MaterialAsset
Texture
TextureAsset
properties
defaultNormal
defaultTex
TODO